Work so far
My goal is to enter the CG Arch Viz industry, creating work which aids architects get designs and plans through the various stages of a building planning process.
Using Studio Max I have been doing a vast amount of modelling, material and lighting test renders.
I started out with the default Scanline renderer





I have progressed from working with the default Scanline renderer and onto Mental Ray and again did everal test renders of materials and lighting.






Since then I have purchased a VRay licence and working with that as my primary render.




I have continued working with tutorials and books to learn what I have and can’t wait to see what I will produce with the continuing months of learning.
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