Work so far

My goal is to enter the CG Arch Viz industry, creating work which aids architects get designs and plans through the various stages of a building planning process.

Using Studio Max I have been doing a vast amount of modelling, material and lighting test renders.

I started out with the default Scanline renderer

I have progressed from working with the default Scanline renderer and onto Mental Ray and again did everal test renders of materials and lighting.

Since then I have purchased a VRay licence and working with that as my primary render.

I have continued working with tutorials and books to learn what I have and can’t wait to see what I will produce with the continuing months of learning.

Advertisement
  1. No trackbacks yet.

You must be logged in to post a comment.
Follow

Get every new post delivered to your Inbox.